Students engaged in one-on-one interviews with leading members of the UK games industry, where they received detailed and constructive feedback on their CV, portfolio, and interview technique.
"Mock interviews are a game-changer for university students looking to break into the game industry. They offer a real taste of what to expect, along with invaluable feedback to help sharpen skills for the real thing. Hopefully, the experience boosts confidence and provides key insights that students can carry into future interviews! The university’s support in organising everything was fantastic, and I’m sure both students and volunteers found the process incredibly worthwhile!"
Georgina Cornelius, Senior Talent Acquisition Partner, Sumo Digital
"It was fantastic to see the talent and passion of the students at the University of Staffordshire. They came well-prepared for their mock interviews, demonstrating dedication and technical knowledge, highlighting their strong potential for the industry and commitment to their course."
John Chalkley, Director of Talent Acquisition, Lighthouse Games
This year, we were joined by over 60 developers from 17 studios such as Bulkhead, Codemasters, D3T, Electric Square, Flix Interactive, Kwalee, Lighthouse Games, Maverick Games, Playnetic, REALTIME, Rebellion North, Red Kite Games, Sports Interactive, Studio Gobo, Sumo Digital, and Tanglewood Games.
"The mock interview scheme at the University of Staffordshire not only benefits the students taking part in the process but also gives games studios a first glimpse at the upcoming talent. The students get a taste of what an interview will be like, which is an invaluable experience, but the interviewer also has the opportunity to take the process further into real interviews - before their competition. It’s a win-win for everyone involved."
Paul Roberts, Game AI Uncovered series editor and Lecturer