I’m a lecturer with background in Games Programming.
I undertook a Bachelor's degree in Computer Games Programming, aiming my final year project at Artificial Intelligence methods and graduated into industry.
I worked at Red Kite Games, contributing to Mafia 1 and Mafia 3 Definitive Edition cross platform, and am named on some currently unannounced projects.
Continuing my research into a Masters I undertook a Computer Science (Software Engineering) MSc and focused my dissertation into current advancements surrounding Genetic Algorithms, specifically implementing NSGA-II into a game like framework.
I'm interested in all areas of AI especially integration with current game systems and future potential of believability and evolutionary strategies.
Academic qualifications
- MSc Computer Science (Software Engineering), University of Staffordshire
- BSc (Hons) Computer Games Programming, University of Staffordshire
Expertise
- C++
- C#
- Unity
- Artificial Intelligence
- Computer Games Programming
- Emergent Technologies
Research interests
- Artificial Intelligence
- Ludonarrative in Games
- Emergent Technologies
Enterprise and commercial interests
I work closely with contacts in industry to secure placement and graduate opportunities, sourcing guest speakers from our extensive alumni network and ensuring that content taught is in line with industry standards.
Teaching
- COSE50581 Further Games and Graphics Concepts (Module Leader)
- COSE40638 Games Engine Creation
- COSE50631 Technical Games Production
- COSE60649 Advanced Virtual and Augmented Reality (Module Leader)
- COSE40630 Fundamentals of Games and Graphical Systems
- COSE50664 Virtual and Augmented Reality