I am a Lecturer for Staffordshire University Games Institute (SUGI) and deliver across the three degrees within the Games Technology section of the department and Programming award at all levels.
I have been teaching since 2014 where I started teaching Computer Science within a school setting before moving to teaching in FE/HE in 2016. During the last 4 years I have been delivering modules related to Computer Science, Software Engineering, Web Development, Computer Graphics and Games Development from Level 2 to Level 6.
I developed an interest in Computing and Games from an early age whilst studying at school in the late 1990s. This has continued and the interest and passion for both industries are still as strong today as ever. My current areas of interest are in the field of Multiplayer and Cloud Gaming.
Moving forward I will be undertaking a Master of Research degree to focus on one of my areas of interest.
Professional memberships and activities
- Qualified Teacher Learning and Skills Status (QTLS)
- Member of the Society for Education and Training (MSET)
Academic qualifications
- Postgraduate Diploma (PGDip) in Computer Science, University of Wolverhampton.
- Postgraduate Certificate in Education (PGCE) in Post Compulsory Education, University of Wolverhampton.
- BSc (Hons) First Class in Information Technology, University of Wolverhampton.
Expertise
- C#
- C++
- Unity
- UE4
- Web Development
- Database Development
Research interests
- Artificial Intelligence
- Cloud Gaming
- Gamification
Teaching
- GAME30502 Fundamentals of Programming (Module Leader)
- COSE40630 Fundamentals of Game and Graphical System Development(Module Leader)
- COSE40638 Game Engine Creation
- COSE50663 Game Engine Programming
- COSE50647 Concurrent Network Applications
- COSE50631 Technical Games Production