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Material Play during COVID19 Home Research Projects Material Play during COVID19 About this project The C3 Centre: Creative Industries and Creative Communities An examination of the ways in which the material turn in games has been affected by the COVID pandemic, with a focus on boardgaming cultures and Animal Crossing. Lead researcher Professor Esther Maccallum-Stewart Professor Professor of Game Studies, specialising in player behaviour and analog games, including tabletop roleplaying games. Esther's profile
in the UK for Quality Education Sustainable Development Goal 4, Times Higher Education Impact Rankings 2024